Projects

Selected research projects.

Each project combines system design with empirical evaluation. The focus is not only what the interface looks like, but how its interaction rules shape attention, behavior, and experience.

The three core case studies move from gaze-mediated rehabilitation, to attentional support in mindfulness, to embodied interaction with AI.

LumaStepVR MindfulnessEmbodied AI
PROJECTS
Build · Test · RefineInteraction Design × Research
LumaStep
01 · Healthy Ageing

LumaStep

VR · Eye Tracking · Visual Attention · Fall Prevention

Gaze-mediated VR training for environmental hazard search and gaze stabilization in older adults.

Open project
VR Mindfulness
02 · Mental Health

VR Mindfulness

VR · Gaze · Attention · fNIRS

Eye-controlled attentional support in immersive mindfulness, with a related study on restorative virtual blue–green spaces.

Open project
AI-assisted embodied painting
03 · Embodied Interaction

AI-assisted Embodied Painting

AI · Movement · Art & Health

A repeated drawing–movement–generation loop exploring AI as part of an embodied therapeutic process.

Open project